期刊論文 1. Ching-I Cheng (2023, Jul). A study on learning
analytics of using mobile augmented reality application to enhance cultural
competence for design cultural creation in higher education. Journal of
Computer Assisted Learning, 1–14. nstc110-2635-H-218-003. 本人為第一作者、通訊作者. 2. D.S.M. Liu, C.I. Cheng, and M.L. Liu
(2020, Apr). Animating characters in Chinese painting using two-dimensional
skeleton-based deformation.. Multimedia Tools and Applications. 本人為通訊作者. 3. C.I. Cheng, D.S.M. Liu, and
C.C.H. Lin (2015, Nov). A digital tutor for learning fashion design. Multimedia Tools and Applications, vol. 74, no. 21,
pp. 9339-9364. 本人為第一作者、通訊作者. 4. C.I. Cheng, D.S.M. Liu, M.L.
Liu, and I.E. Wan (2014, Jul). Clothing matchmaker: automatically finding
apposite garment pairs from personal wardrobe. International Journal of Organizational
Innovation, vol. 7, no. 1. 本人為第一作者、通訊作者. 5. C.I. Cheng and D.S.M. Liu.
(2008, Apr). Mobile fashion advisor - a novel application in ubiquitous
society. International
Journal of Smart Home. 本人為第一作者、通訊作者. 6. 鄭靜怡(2024年02月)。探討融入設計思考以實踐文化創意於領域專業之創新教學策略。教學實踐研究期刊。(已接受)。本人為第一作者、通訊作者。 7. 鄭靜怡(2023年06月)。探討多媒體電子書融入基礎影像製作實務課程之創新教學模式與學習成效之教學實踐研究。南臺學報社會科學類,第8卷第1期,74—101。本人為第一作者、通訊作者。
研討會論文 1. 鄭靜怡(2023年12月)。探討結合社區導向探索學習與專題導向學習對大學生合作學習傾向與群體自我效能的影響:以資訊傳播領域社會實踐課程為例。通識課程與社會實踐的對話學術暨教學研討會。本人為第一作者、通訊作者。 2. 鄭靜怡(2023年05月)。設計文創領域的大學社會責任實踐課程之學習效果研究:以「數位傳播實習媒體實務」為例。2023創新數位設計國際研討會論文集(ICIDD2023),台南。本人為第一作者、通訊作者。 3. Ching-I Cheng, Wen-Chun Hsu, Ming-Han Bai (2022,
Aug). Roaming Jingliao – The AR based Learning Assistance for Design Cultural
Creation Education. 2022 International Conference of Innovative Technologies
and Learning. 本人為第一作者、通訊作者. 4. Ching-I Cheng(2021年06月)。The Study of the
Impact of Learning Motivation and Effectiveness of Short-term Oversea training
for Students in Digital Design。 5. Shih-Wei Wang and Ching-I Cheng(2021年06月)。Design of Boxing
Aerobics Game Based on ARCS Motivation Model。2021 International Conference on Innovation
Digital Design。本人為通訊作者。 6. Ching-I Cheng, Shih-Wei Wang and
Ling-Wei Lin(2018, Aug). A Study on the Effect of Using Digital Games for
Self-Learning of English in Elementary School. International Conference of
Innovative Technologies and Learning, Portoroz, Slovenia. 本人為第一作者、通訊作者. 7. Y.J. Chen, C.I. Cheng, and P.T. Yu(2017,
Dec). The Learning Effectiveness of Flipped Classroom Combines Cooperative
Learning in Microsoft Office Operation. International Conference on Information
Integration and Innovation , Douliou, Taiwan. 本人為通訊作者. 8. Y.M. Hsieh and C.I. Cheng(2016, Dec).
Applying semiotics and interactive thinking modes to cultural character design
– the creation of hakka historic figure. Advanced Information Management and
Design Application. 本人為通訊作者. 9. C.I. Cheng, D.S.M. Liu, and
L.T. Chen(2010, Jul). Incorporating semantics into an intelligent clothes
search system using ontology. The Second International Conference on Networked
Digital Technologies. 本人為第一作者、通訊作者. 10. C.I. Cheng, D.S.M. Liu, C.H.
Tsai, and L.T. Chen(2009, Oct). A 3D virtual show room for online apparel
retail shop. The 2009 Asia-Pacific Signal and Information Processing
Association Annual Summit and Conference. 本人為第一作者、通訊作者. 11. D.S.M. Liu, C.H. Liu, and C.I. Cheng(2009, Mar). Two-dimensional non-photorealistic drawings on mobile devices. The
24th ACM Symposium on Applied Computing (Multimedia and Visualization Track). 本人為通訊作者. 12. C.I. Cheng and D.S.M. Liu(2008, Jul). An intelligent clothes search system based on fashion styles. International
Conference on Machine Learning and Cybernetics. 本人為第一作者、通訊作者. 13. C.I. Cheng and D.S.M. Liu(2007, Aug). Discovering dressing knowledge for an intelligent dressing
advising system. The 4th International Conference on Fuzzy Systems and
Knowledge Discovery. 本人為第一作者、通訊作者.
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